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Purj

Boston BreachVerifiedBlack Ops 7 · 2026 CDL Season · Updated 2026-07-07
SENS1.75
FOV100
ADS MULTI—
CURVEDynamic
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Input

Controller settings

Aim response, stick sensitivity and the deadzone settings that shape both.

Controller setup

ControllerPS4 custom, builder unconfirmed
Controller boardMarius (native 8 kHz polling)
Grip—
Thumbsticks—
Button layout—
Stick layout—

Aiming & deadzones

Horizontal sens1.75
Vertical sens1.75
ADS multiplier—
Response curveDynamic
Deadzone L min1
Deadzone L max75
Deadzone R min3
Deadzone R max99
Aim assist typeDefault
Visuals

Graphics

FOV and PC graphics, each row dated to the game it came from.

FOV · Field of View
100Current in-game FOV
Field of view: 100. 18 of the 45 tracked players run the same number. A wider setting puts more of the map on screen and makes targets smaller. Older values below stay marked as historical rather than current.

Purj Black Ops 7 Settings & Classes — CDL 2026’s graphics settings are unavailable. What follows is the league standard — the most common value for each row across the 27 Black Ops 7 configs transcribed from in-game screenshots.

Use it as a starting point, not as Purj Black Ops 7 Settings & Classes — CDL 2026’s configuration. It will be replaced as soon as Purj Black Ops 7 Settings & Classes — CDL 2026’s own settings are sourced.

27configs transcribed from screenshots
17rows the whole field agrees on
10rows where configs differ

Resolution & upscaling

Render resolution100
all 23 configs
Upscaling / sharpeningFidelityFX CAS
15 of 25 configs · 60%
V-SyncOff
all 15 configs
NVIDIA ReflexOn + Boost
all 19 configs
Variable rate shadingOn
26 of 27 configs · 96%

Textures & detail

Detail qualityLow
all 26 configs
Texture resolutionLow
16 of 27 configs · 59%
Texture filter anisotropicLow
24 of 27 configs · 89%
Shader qualityLow
25 of 26 configs · 96%
On-demand texture streamingMinimal
23 of 25 configs · 92%
Local texture streaming qualityLow
24 of 25 configs · 96%
Particle resolutionVery Low
21 of 26 configs · 81%

Shadows & lighting

Shadow qualityLow
18 of 25 configs · 72%
Screen-space shadowsOff
all 24 configs
Occlusion / screen-space lightingOff
all 23 configs
Screen-space reflectionsOff
all 23 configs
Static reflection qualityLow
all 24 configs
Volumetric qualityLow
all 24 configs

Effects & post

Depth of fieldOff
all 25 configs
World motion blurOff
all 19 configs
Weapon motion blurOff
all 19 configs
Film grain0
all 15 configs
Persistent effectsOff
all 24 configs
Bullet impacts / spraysOff
21 of 25 configs · 84%
Deferred physics qualityOff
all 22 configs
Weather grid volumesOff
all 21 configs
Water qualityOff
all 21 configs
Upscaling is the one real split. FidelityFX CAS leads on 15 of the 25 configs that record it, with NVIDIA DLSS on the other 10. Of the DLSS users, the two configs with a preset transcribed both run Performance on the Transformer model. Every other row above is either unanimous or close to it.

Bars show how much of the tracked field runs the listed value. Orange marks a row every config agrees on; grey marks a row that varies. Settings recorded for fewer than 15 players are left out.

Equipment

Hardware

Peripherals and PC components, sourced rather than inferred.

PC hardware

No PC components on record.

Known peripherals

ControllerPS4 custom, builder unconfirmed
No monitor, headset, keyboard or mouse on record.
Database

Player analysis

Every figure below is computed from the 45 tracked Black Ops 7 configurations.

Purj sits on the common value for everything tracked except sensitivity, which is 1.75 against the 1.7 most of the field runs.

SettingPurjLeague medianAgainst the fieldAlso on this value
Horizontal sensitivity1.751.710th fastest, tied 8Alluka, Craze, Encourage +4 more
Field of view10010022nd widest, tied 18Abe, aBeZy, Abuzah +14 more
Left stick min deadzone11League standard (32 of 45)Abe, Abuzah, Alluka +28 more
Left stick max deadzone7575League standard (35 of 45)04, Abe, Abuzah +31 more
Right stick min deadzone33League standard (34 of 45)04, Abe, aBeZy +30 more
Right stick max deadzone9999—Every tracked player (45 of 45)

Identical configuration

ReeaL run the same sensitivity, FOV and all four deadzone values as Purj. Hardware and layout still differ.

Hardware against the field

Running controller PS4 custom, builder unconfirmed, 8 of the 45 confirmed controllers; controller board Marius (native 8 kHz polling), 21 of the 22 confirmed boards.

Ranks and medians are computed across the 45 players with tracked Black Ops 7 settings. Rows where the whole field shares a value are listed but not ranked.

Roster

Teammates

The rest of the Boston Breach roster, with sensitivity and FOV where they are tracked.

Full Boston Breach roster
Answers

Frequently asked

The questions people actually ask about this setup.

How fast is Purj's sensitivity?

1.75 on both sticks, which puts Purj above 62% of tracked players against a 1.74 average. Quicker sticks help with turning and manoeuvring up close, which is the usual reason SMG players tend to sit above the mean.

Does Purj play on a wide FOV?

About average, really. 100 against a league mean of 101.

What deadzones does Purj run?

1/75 left and 3/99 right. The right stick sits at 3, low enough for fine aim control without dipping into stick drift.

What controller does Purj use?

A PS4 pad with a Marius board. The builder isn't confirmed.

Is Purj faster or slower than the rest of Boston Breach?

Faster, on 1.75 against 1.65 for the rest of the roster.

Trust

Sources & verification

Verification record for everything listed above.

Verification recordVerified July 7, 2026 · Twitch chat commands · !sens / !fov / !controller