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CODLOCKER

About CODLOCKER

CODLOCKER tracks the controller settings, sensitivities, deadzones and competitive classes of every player in the Call of Duty League — all 12 teams, 51 players, updated throughout the 2026 Black Ops 7 season. With the league moving to Modern Warfare 4 for 2027, the Black Ops 7 database stays up as a record of that season while MW4 tracking begins.

Who runs this

CODLOCKER is built and maintained by one person, not a content team. I go by NickyZ28. I have no connection to any team, org, player or peripheral brand — I follow the league as a viewer, and the site exists because the settings I wanted to look up were scattered across Twitch chat commands, clip replies and screenshots that nobody had put in one place. Every value on the site has been entered by hand from a source, and every mistake on it is mine to fix.

Where the numbers come from

Settings are taken from the players themselves, in roughly this order of preference:

1. The player's own chat command. Most pros keep a !settings or !sens command on their Twitch channel. This is the cleanest source because the player wrote it.

2. On-stream settings menus. When a player opens their controller or graphics menu on stream, the values are captured directly from the screen. Screenshots of these captures are kept and referenced on the player page.

3. Event broadcasts. CDL broadcasts periodically show player settings between maps.

4. Interviews and team posts. Used where nothing above is available.

Where a value cannot be traced to one of those, it is left blank rather than filled with an estimate. Six players currently have no confirmed settings at all; their pages exist so the roster is complete, but they are excluded from search indexing and from every league average on the site until real data is captured.

Verified and Unverified

A Verified badge means the numbers on that page were confirmed from one of the sources above and the capture date is recorded. Unverified means they are community-reported and still waiting on confirmation — they are shown because they are usually right, but they have not been checked at source and should be treated accordingly.

Every player page carries its own sources section with the capture date behind the values. Aggregate figures on the league stats page state their sample size, because that sample is smaller than 51 and changes as sources come in.

Corrections

Pros change settings mid-season constantly, so pages go stale rather than being wrong on purpose. If something here does not match what a player currently runs, send it to the contact page with a source — a clip, a VOD timestamp, or a link to the stream where it appeared. Corrections with a source are applied and the page's update date is changed; corrections without one are held until the value can be confirmed independently.

Changes to tracked values are logged on the updates page rather than applied silently.

Advertising

CODLOCKER carries advertising to cover hosting and the time that goes into maintaining it. Advertisers have no involvement in what is published here, and no player, team, controller builder or peripheral brand has paid for placement or influenced a single value on the site.

CODLOCKER is an independent fan project. It is not affiliated with, endorsed by, or connected to Activision, the Call of Duty League, or any CDL team or player. Call of Duty is a trademark of Activision Publishing, Inc.