Nobody rebuilt their setup for the beta. Most of the league has been on the same sensitivity for years, so a new game with new maps and new movement is the last place they'd want to relearn their stick. They carried everything over and started playing.
Which means the settings already on this site are what pros are using in MW4 right now. The classes are the part that is genuinely new, so those are captured build by build as players show them on stream. If anyone changes anything, it gets updated here.
Sensitivity1.7021 of 45 pros
Field of view10018 of 45 pros
Left stick1 / 7528 of 45 pros
Right stick3 / 9934 of 45 pros
Pro classes from the beta
Five setups read straight off the players' own beta menus — gun,
every attachment, and the settings underneath. Classes are the part that actually changes
between titles, so they lead. Anything a stream overlay covered is marked instead of guessed. Use the rail to show one player at a time.
Showing all 5 classes.
ShotzzyOpTic Texas · SMG
Beta · 25 Aug 2026
Primary
La Sombra Venenosa
Submachine Gun · ISO Nightshade blueprint · Lv 56
5/5
Attachments
MuzzleTA Lightning R3MFlash Hider
BarrelZLR Carbon-900Long Barrel
UnderbarrelFSS TAC90 GripAngled Short Grip
StockNo StockStock
Ammunition9mm OverpressuredAmmunition
Controller
Aiming inputController
Sensitivity1.75 / 1.75
Button layoutDefault Flipped
Stick layoutDefault
Swap bumpersOn
Bumper pingOff
VibrationOff
Deadzones
Left stick0 – 75
Right stick3 – 99
Left trigger0
Right trigger10
Display
Field of view100
Enhanced FOVOff
3rd person FOV90
1st person cameraMinimal (25%)
3rd person cameraMinimal (25%)
Inverted flashbangOff
Full Shotzzy profile →
Evidence — beta controller menu, 25 Aug 2026
Damage32
Range47+12
Accuracy39+1
Mobility88+9
Handling67-4
DashyOpTic Texas · AR
Beta · 25 Aug 2026
Primary
M4
Assault Rifle · Lv 68
4/5
Attachments
MuzzleTZL-110 V1Flash Hider
BarrelZLR Drift 16.5"Light Barrel
UnderbarrelFSS Fireline GripAngled Grip
Ammunition5.56 NATO FrangibleAmmunition
Fifth slotNot visible in captureCovered by the stream overlay
Controller
Sensitivity1.65 / 1.65
Button layoutDefault Flipped
Stick layoutDefault
Swap bumpersOn
Bumper pingOff
VibrationOff
Deadzones
Left stick1 – 98
Right stick4 – 99
Left trigger20
Right trigger20
Display
No graphics menu in this capture, so the display fields stay blank until they are sourced. His Black Ops 7 FOV is on the Dashy page.
Full Dashy profile →
Evidence — beta controller menu, 25 Aug 2026
Damage31-3
Range46
Accuracy49+1
Mobility75+6
Handling66+3
JoeDeceivesParis Gentle Mates · SMG
Beta · 25 Aug 2026
Primary
La Sombra Venenosa
Submachine Gun · ISO Nightshade blueprint · Lv 56
5/5
Attachments
MuzzleTA Lightning R3MFlash Hider
BarrelZLR Carbon-900Long Barrel
StockEXP G2-44 StockTactical Stock
UnderbarrelTactical GripOff-screen in the capture
AmmunitionHigh VelocityOff-screen in the capture
His beta controller menu has not been on stream yet, so these are his Black Ops 7 values — the ones this page argues carry over untouched. They get re-captured when he shows the menu.
Aim & deadzones
Sensitivity1.83 / 1.83
ADS multiplier1.0
Response curveDynamic
Left stick1 – 75
Right stick2 – 99
Full JoeDeceives profile →
Damage32
Range47+12
Accuracy44+6
Mobility76-3
Handling57-14
SimpFaZe Vegas · SMG
Beta · 28 Aug 2026
Primary
M4
Assault Rifle · Lv 56
4/5
Attachments
MuzzleTZL-110 V1Flash Hider
LaserSA LAZ-500Dim ADS Laser
UnderbarrelFSS Fireline GripAngled Grip
Magazine45 Round MagMagazine
Fifth slotNot visible in captureCovered by the stream overlay
Controller
Sensitivity1.7 / 1.7
Button layoutDefault
Response curveDynamic
Aim assistDefault
Deadzones
Left stick0 – 75
Right stick2 – 99
Display
Barrel, stock and optic slots are all empty on this build. No settings menu in this capture, so the display fields stay blank until they are sourced — his Black Ops 7 FOV is on the Simp page.
Full Simp profile →
Evidence — beta gunsmith, 28 Aug 2026
Damage34
Range46
Accuracy54+6
Mobility66-3
Handling64+1
SimpFaZe Vegas · SMG
Beta · 28 Aug 2026
Primary
PPSh-41
Submachine Gun · Lv 54
5/5
Attachments
MuzzleL980-S CompVertical Comp
BarrelHanbit RDR-Tiger 5CHeavy Long Barrel
UnderbarrelFSS Fireline GripAngled Grip
StockHanbit ROW7-FTactical Stock
Magazine53 Round MagMagazine
Controller
Sensitivity1.7 / 1.7
Button layoutDefault
Response curveDynamic
Aim assistDefault
Deadzones
Left stick0 – 75
Right stick2 – 99
Display
Laser and optic slots are both empty. No settings menu in this capture, so the display fields stay blank until they are sourced — his Black Ops 7 FOV is on the Simp page.
Full Simp profile →
Evidence — beta gunsmith, 28 Aug 2026
Damage29
Range46+12
Accuracy51+16
Mobility71-3
Handling64-4
No classes captured for that player yet.
Likely to change
The classes and attachments
The game is still in beta and nobody has had long with it. Pros have not worked through
every barrel, grip and ammunition type on every gun yet — the builds above are what
feels good to them right now, put together in a handful of days.
Expect them to move. They will change as players get a proper feel for how each gun
handles, as the meta settles, and as the devs push balance updates between now and launch.
Read a beta class as a starting point, not a finished answer.
Unlikely to change
Sens, deadzones and layout
These are muscle memory. Pros have spent years building aim around a specific sensitivity
and a specific stick range, and they would rather keep it than rebuild it for a new title.
That is why the settings already on this site work for MW4 — they came over from Black
Ops 7 mostly untouched.
Changes here are rare, and when they happen they are usually small. Anyone who does move a
number gets updated here.
Beta values are a snapshot. Menus change between weekends and change again at
launch. Everything above came off a live stream on 25 Aug 2026 and follows the same
verification standard as the rest of the database.
Not up yet
- A full class list. The 2027 ruleset isn't out, so there's no GA list to build against. The builds above are what those players ran in the beta, not a sanctioned team build.
- ADS multipliers. They only mean something against optics that haven't shipped.
- Graphics and audio. The beta menu isn't final.
All three get filled in at launch on 23 October, along with a fresh capture pass on every player.